The Shade Project
Shade is the working title of my mobile shmup. The goals of this project are to create a fun game, and to create a game with a unique style.
The development is intended to be open, allowing others to learn from some of my J2ME and game development techniques, as well as point out where I’m making mistakes.
Screen shots from version 0.78:


Current status: Stylish background with simple perspective transformation scrolls, player ship moves and auto-fires, player can change from polarity (black or white), one type of enemy fires with one pattern, player bullet collision detection complete, collision detection with enemy bullets and player completed. All positions and velocities are now scaled in relation to the screen resolution. A script manager is now in place allowing strict control of level design.
Current version 0.78 can be found at http://the2bears.com/mobile/Shade.jad for installation on any MIDP 2.0 capable device.
Shade articles:
Shade: Odd Bug
Shade: Script Manager
Shade: Alien Generalization
Shade: Developer Diary
Shade Artillery
Shade Music
Shade: Now With 50% More Skyscrapers
Shade: Back in Gray
The Shade Project
More Shade
Yet Another Shade Update
Shade Needs a Scripting Engine
Another Shade Update
Optimizing Fixed Point Math
Shade Update
World’s Smallest Particle Engine
Shade
Mobile Game Mockup
Game Mockup
